Majora’s Mask Recompiled
A native static recompilation project built on the completed Majora’s Mask decompilation.
Repository progress
100.0%Loading today’s repository signal…
Progress history
Daily snapshots
Progress evidence
Directory record
No verified measurement. Decomp 720 never estimates this percentage from commits, stars, or repository activity.
PROJECT OVERVIEW
What this effort is rebuilding
Majora’s Mask Recompiled uses static recompilation: original machine instructions are translated into code that can be built for a modern host. Reaching a playable state and reaching complete compatibility are different milestones, so this page does not invent a percentage when the maintainers do not publish one.
READING THE SIGNAL
What the progress figure means
The tracked source reports 100% progress. That normally describes the repository’s declared code target; documentation, ports, bug fixes, tooling, and work on other regional versions may continue after that milestone.
PRESERVATION CONTEXT
Why this project is worth following
This work helps document how a Nintendo 64 title was structured and built. Following the project can expose platform-specific techniques, compiler behavior, file formats, and engine decisions that are otherwise difficult to study. The repository currently identifies C++ as its primary language context.
QUICK ANSWERS
About Majora’s Mask Recompiled
Is this an official release?
No. Decomp 720 tracks an independent community project maintained by N64Recomp. The original game and its assets remain the property of their respective rights holders.
Does the repository include the game?
Usually not. Reverse-engineering projects commonly require contributors or users to supply legally obtained game data. Check the repository’s own setup instructions before building anything.
How does Decomp 720 verify updates?
This page checks the linked public repository no more than once per day. It only replaces the tracked percentage when a clearly labeled, machine-readable or README progress figure is available.