DECOMP·720Repository

God of War — PS2 Static Recompilation

Native PC port of God of War (PS2) via static recompilation with PS2Recomp

Maintained byKIexster
PlatformPlayStation 2
LanguageC++
Build / project codeGODOFWAR
Contributors4
Tracking statusToday

Repository progress

62.95%
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Progress history

Daily snapshots

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Progress evidence

Directory record

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PROJECT OVERVIEW

What this effort is rebuilding

God of War — PS2 Static Recompilation is tracked as a native runtime port. The original PlayStation 2 program runs on a modern host through a compatibility runtime that replaces platform services and translates graphics calls. It requires a legally obtained game dump, and Decomp 720 does not treat playability as a completion percentage.

READING THE SIGNAL

What the progress figure means

The currently tracked figure is 62.95%. Decomp 720 treats that as a snapshot from the project’s published metric. Different repositories count functions, bytes, objects, or translation units, so percentages should not be compared as if every project measures the same thing.

PRESERVATION CONTEXT

Why this project is worth following

This work helps document how a PlayStation 2 title was structured and built. Following the project can expose platform-specific techniques, compiler behavior, file formats, and engine decisions that are otherwise difficult to study. The repository currently identifies C++ as its primary language context.

QUICK ANSWERS

About God of War — PS2 Static Recompilation

Is this an official release?

No. Decomp 720 tracks an independent community project maintained by KIexster. The original game and its assets remain the property of their respective rights holders.

Does the repository include the game?

Usually not. Reverse-engineering projects commonly require contributors or users to supply legally obtained game data. Check the repository’s own setup instructions before building anything.

How does Decomp 720 verify updates?

This page checks the linked public repository no more than once per day. It only replaces the tracked percentage when a clearly labeled, machine-readable or README progress figure is available.

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