DECOMP·720Browse projects

PLATFORM INDEX // 14

PlayStation 4 reverse-engineering projects.

Explore 14 tracked PlayStation 4 reverse-engineering projects, including Bloodborne, Crash Team Racing Nitro-Fueled, Driveclub. Each listing links to its public repository and separates published progress from general activity.

PlayStation 4 · Native runtime port

Bloodborne

A native Windows runtime port that executes the original PlayStation 4 game code and translates its graphics through Vulkan. It requires a user-supplied game dump.

Not reportedactive
PlayStation 4 · Native runtime port

Crash Team Racing Nitro-Fueled

A native Windows runner for the PlayStation 4 release using high-level system libraries, a Direct3D 11 renderer, and shader translation.

Not reportedactive
PlayStation 4 · Native runtime port

Driveclub

A native runtime port effort for the PlayStation 4 racing game Driveclub, targeting desktop operating systems.

Not reportedactive
PlayStation 4 · Native runtime port

God of War III Remastered

A native Windows and experimental Linux runtime port of the PlayStation 4 remaster, using the original x86-64 code with a custom runtime and Vulkan graphics.

100.0%active
PlayStation 4 · Native runtime port

Gravity Rush 2

A native Linux and Windows runtime port of the PlayStation 4 release that runs from a user-supplied game dump.

Not reportedactive
PlayStation 4 · Native runtime port

inFAMOUS Second Son

A playable work-in-progress native Linux and Windows runtime port of the PlayStation 4 release, including motion-sensor emulation.

Not reportedactive
PlayStation 4 · Native runtime port

MediEvil (2019)

A native PC runtime port of the 2019 PlayStation 4 remake, built on the gow3_pc runtime and requiring a user-supplied game dump.

Not reportedactive
PlayStation 4 · Native runtime port

P.T.

A native PC runtime port of the PlayStation 4 P.T. demo that runs from a user-supplied copy of the original game files.

Not reportedactive
PlayStation 4 · Native runtime port

Shadow of the Colossus (2018)

A native Windows runtime port of the 2018 PlayStation 4 remake that runs from a user-supplied game dump.

Not reportedactive
PlayStation 4 · Native runtime port

The Last Guardian

A native Linux and Windows runtime port of the PlayStation 4 release, with keyboard and mouse support and optional graphics and frame-rate enhancements.

Not reportedactive
PlayStation 4 · Native runtime port

The Order: 1886

A work-in-progress native runtime port for the PlayStation 4 release of The Order: 1886.

Not reportedactive
PlayStation 4 · Native runtime port

Uncharted 2: Among Thieves Remastered

The Among Thieves entry in a native Windows runtime port of the PlayStation 4 Nathan Drake Collection, using the player’s own game dump.

Not reportedactive
PlayStation 4 · Native runtime port

Uncharted 3: Drake’s Deception Remastered

The Drake’s Deception entry in a native Windows runtime port of the PlayStation 4 Nathan Drake Collection, using the player’s own game dump.

Not reportedactive
PlayStation 4 · Native runtime port

Uncharted: Drake’s Fortune Remastered

The Drake’s Fortune entry in a native Windows runtime port of the PlayStation 4 Nathan Drake Collection, using the player’s own game dump.

Not reportedactive
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